Top 10k strings from Disco Dan (1986)(Sinclair Research)[a][re-release].z80
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5 MISSION DETAILS 1 w#w#w#w#w#w 1 YOUR MISSION IS TO DEACTIVATENUCLEAR REACTORS ORBITING OUT INSPACE. THESE REACTORS HAVE GONEINTO A HIGHLY UNSTABLE STATE ANDCOULD DESTROY THE GALAXY IF THEYEXPLODE. 1 YOUR MISSION BRIEFING FOLLOWSSHOWING YOU WHAT TO DO, ALSO THEHAZARDS YOU MAY ENCOUNTER. 1 YOU WILL BE CARRIED BY PATROLSHIP TO THE FIRST REACTOR. WHENYOU LEAVE THE SHIP YOU WILL FINDYOURSELF IN A HYPER-TUNNEL, THATLEADS TO THE REACTOR CORE. 1 YOU HAVE BEEN VOLUNTEERED FORAN EXCEPTIONALLY HAZARDOUS TASK.(YES, YOU DID PUT YOUR HAND UP.) 1 YOU CONTROL DAN BY USE OF THEKEYBOARD OR JOYSTICK 1 WHEN A DISC BECOMES GREEN (0)IT WILL STAY THAT WAY UNLESS RONTHE ROBOT VISITS IT, OR, ONE OFIT'S NEIGHBOURS EXPLODES. 1 W P Q R S T U V W@P@Q@R@S@T@U@V@W`P`Q`R`S`T`U`V`W 1 VAGRANT PARTICLES 1 UP N ATOM ARRY 1 TO STABILISE THE REACTOR, YOUMUST JUMP BETWEEN THE DISCS THATMAKE UP THE REACTOR CORE. EVERYTIME YOU LAND ON A DISC, IT WILLGO ONE STEP NEARER TO SAFETY. 1 TO REACH THE REACTOR YOU MUSTRUN DOWN THE TUNNEL, TO THE BEAMROOM. HERE YOU'LL FIND A LASERAND A RADIATION SUIT. ONCE YOUARE KITTED OUT, YOU'LL BE BEAMEDDOWN TO THE REACTOR. 1 TO AVOID HITTING A LASER, YOUMUST JUMP OVER IT. YOU CAN JUMPOVER A PACMAN, OR DODGE HIM, BUTJUMPING COSTS YOU ENERGY AND YOUSHOULD AVOID IT IF YOU CAN. 1 THIS BRIEFING MUST BE STUDIEDCAREFULLY, THE INFORMATION COULDSAVE YOUR LIFE. GOOD LUCK. 1 THE OTHER HAZARD ON THE DISCSIS A MALFUNCTIONING ROBOT (RON).HE WILL PROVE DEADLY, SHOULD YOUCOME IN CONTACT WITH HIM. WHENROBOT RON LEAVES A DISC, IT WILLGO UP A STAGE, UNLESS PREVIOUSLYEXPLODED. 1 THE OTHER FATAL HAZARD ON THEREACTOR IS RUNNING OUT OF POWER. 1 THE ONLY NON-LETHAL HAZARD ISA POT-HOLE. THESE WILL SAP YOURSTRENGTH, BUT WILL ONLY PROVE TOBE FATAL, BY MAKING YOU LOSE ALLYOUR ENERGY. YOU WILL ALSO DIE,IF YOU TOUCH A LASER OR A MUTANTPACMAN. 1 THE HAZARDS TO BE OVERCOME INTHE TUNNEL ARE LASERS, POT-HOLESAND MUTANT PACMEN. 1 THE CONTROLS ARE... 1 SCORE 00193 1 RON CAN BE DISPOSED OF, FOR AWHILE, BY FIRING AT HIM. FIRINGAT ATOMS ONLY MOVES THEM OFF ONEDISC AND ONTO ANOTHER. 1 Q OR LEFT .. ROTATE/MOVE LEFT. W OR RIGHT .. ROTATE/MOVE RIGHT. ANY KEY ON BOTTOM ROW TO FIRE. 1 PRESS M FOR GAME MENU. 1 PRESS ANY KEY... 1 PRESS ANY KEY FOR MENU 1 PLEASE ENTER YOUR NAME 1 OCCUPYING THE DISCS THERE AREGROUPS OF MUTANT ATOMS. TOUCHINGAN ATOM WILL SAP YOUR ENERGY FORAS LONG AS YOU ARE IN CONTACT. 1 O H I J K L M N O@H@I@J@K@L@M@N@O`H`I`J`K`L`M`N`O 1 NO INTERFACE IS PRESENT, ELSE 1 MUTANT PACMEN 1 MISSION CONTROLS 1 MISSION OBJECTIVE 1 L|xH@|Ddd||D 1 KK(#KK(#XY(#cd(#KK(# 1 JOYSTICK PORT TEST SHOWS THAT 1 INTERFACE IS MALFUNCTIONING. 1 IF YOU MANAGE TO TURN ALL THEDISCS GREEN, YOU WILL BE AWARDEDAN EXTRA LIFE, BUT SHOULD ALL OFTHE DISCS EXPLODE THE MISSION ISOVER, AS THIS WILL CAUSE A CHAINREACTION THROUGHOUT THE GALAXY. 1 HIGH SCORES 1 H .. HOLD GAME 1 G @ A B C D E F G@@@A@B@C@D@E@F@G`@`A`B`C`D`E`F`G 1 EVERY REACTOR THAT YOU VISIT,IS REACHED BY HYPER-TUNNEL, THATIS GUARDED AND BOOBY-TRAPPED. 1 ENERGY IS USED WHEN YOU JUMP,OR IF YOU TOUCH AN ATOM, IT WILLALSO BE USED WHEN YOU FIRE, YOURLIFE SUPPORT ALSO USES POWER, ATREGULAR INTERVALS. 1 DELETE (CAPS SHIFT 0) TO ABORT 1 CODING AND DESIGN 1 BEFORE EXPLODING, THE NUMBERON A DISC, WILL START TO FLASH.DISCS THAT HAVE EXPLODED WILL BESHOWN WITH NO NUMBER ON THEM. 1 BC(#KK(#KK 1 BB(#KJ(#KJ 1 <$$|Ddd||Ddd| 1 ;"Tea & Solace - Sandie & Brenda" 1 ;"Press any key." 1 ;"PROUDLY PRESENTS" 1 ;"Daren White & John Line"; 1 ;"Coding and Design by"; 1 5. HIGH SCORES 1 4. INSTRUCTIONS 1 0. PLAY GAME 1 (#KK(#KK(#XY(#cd(#KK(# 1 (#KK(#KK(#XY(#cd(#:;(#>?(#BC(# 1 (#:;(#:;(#>?(#BC(#KJxi 1 "DISCO DAN" 1 "DDMASTER" 1 P OR UP .. JUMP 1 G A M E O V E R 1 @@|DDDddd| 1 3. KEYBOARD 1 2. KEMPSTON JOYSTICK 1 1986 AMSTRAD & GEM SOFTWARE" 1 1. CURSOR JOYSTICK 1 (AFTER HOLD, ANY KEY RESTARTS)